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	<title>&#187; Cruxko &#8211; CG art of Reed Casey</title>
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	<link>http://cruxko.com</link>
	<description>CG art blog of Reed Casey</description>
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		<title>Tron FX challenge Final Entry</title>
		<link>http://cruxko.com/2010/06/tron-fx-challenge-final-entry/</link>
		<comments>http://cruxko.com/2010/06/tron-fx-challenge-final-entry/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 05:13:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cgtalk]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[Final]]></category>
		<category><![CDATA[Tron]]></category>

		<guid isPermaLink="false">http://cruxko.com/2010/06/tron-fx-challenge-final-entry/</guid>
		<description><![CDATA[
Here is the final version of the FXchallenge with my characters in it. Had fun on this project.


Related posts:CGtalk FX challenge &#8220;Tron&#8221;  Making some characters for a team assembled by Kiel...Blue Tron for CGsociety FX Challenge Here is my second Character for the Cgtalk, &#8220;Tron&#8221; FX...
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Related posts:<ol><li><a href='http://cruxko.com/2010/05/cgtalk-fx-challenge-tron/' rel='bookmark' title='Permanent Link: CGtalk FX challenge &#8220;Tron&#8221;'>CGtalk FX challenge &#8220;Tron&#8221;</a> <small> Making some characters for a team assembled by Kiel...</small></li><li><a href='http://cruxko.com/2010/06/blue-tron-for-cgsociety-fx-challenge/' rel='bookmark' title='Permanent Link: Blue Tron for CGsociety FX Challenge'>Blue Tron for CGsociety FX Challenge</a> <small>Here is my second Character for the Cgtalk, &#8220;Tron&#8221; FX...</small></li></ol>

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<p>Here is the final version of the FXchallenge with my characters in it. Had fun on this project.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2010/05/cgtalk-fx-challenge-tron/' rel='bookmark' title='Permanent Link: CGtalk FX challenge &#8220;Tron&#8221;'>CGtalk FX challenge &#8220;Tron&#8221;</a> <small> Making some characters for a team assembled by Kiel...</small></li><li><a href='http://cruxko.com/2010/06/blue-tron-for-cgsociety-fx-challenge/' rel='bookmark' title='Permanent Link: Blue Tron for CGsociety FX Challenge'>Blue Tron for CGsociety FX Challenge</a> <small>Here is my second Character for the Cgtalk, &#8220;Tron&#8221; FX...</small></li></ol></p>
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		</item>
		<item>
		<title>ogre character</title>
		<link>http://cruxko.com/2010/01/ogre-character/</link>
		<comments>http://cruxko.com/2010/01/ogre-character/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 19:56:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[ogre]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=277</guid>
		<description><![CDATA[

 Worked through this, &#8216;wish I had made the pose better. This is based on some more warhammer designs.


Related posts:warhammer 40k character sculpt here is a work in progress based off some warhammer...character update Small update, done zbrushing the pants. The torso was modeled...Til bust 3d character work in progress...
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Related posts:<ol><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li></ol>

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			<content:encoded><![CDATA[<p><a href="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher11.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher11-300x275.jpg" alt="ogreBasher1" title="ogreBasher1" width="300" height="275" class="alignleft size-medium wp-image-284" /></a></p>
<p><a href="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher2.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher2-300x163.jpg" alt="ogreBasher2" title="ogreBasher2" width="300" height="163" class="aligncenter size-medium wp-image-278" /></a></p>
<p> Worked through this, &#8216;wish I had made the pose better. This is based on some more warhammer designs.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li></ol></p>
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		</item>
		<item>
		<title>Til Update</title>
		<link>http://cruxko.com/2009/11/til-update/</link>
		<comments>http://cruxko.com/2009/11/til-update/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 08:55:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Reed Casey]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[maya]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=253</guid>
		<description><![CDATA[







Still working on this generic FPS character, the materials need to be pushed a lot further; and he needs some final modeling improvements.


Related posts:character update Small update, done zbrushing the pants. The torso was modeled...Til bust 3d character work in progress...warhammer 40k character sculpt here is a work in progress based off some warhammer...
Related posts [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol>

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			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter">
<div>
<div class="mceTemp mceIEcenter">
<div>
<div id="attachment_262" class="wp-caption aligncenter" style="width: 178px"><a href="http://cruxko.com/wp-content/uploads/2009/11/Till13wip2.jpg"><img class="size-medium wp-image-262" title="Till13wip" src="http://cruxko.com/wp-content/uploads/2009/11/Till13wip2-168x300.jpg" alt="character work in progress" width="168" height="300" /></a><p class="wp-caption-text">character work in progress</p></div>
</div>
</div>
</div>
</div>
<p>Still working on this generic FPS character, the materials need to be pushed a lot further; and he needs some final modeling improvements.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
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		</item>
		<item>
		<title>character update</title>
		<link>http://cruxko.com/2009/10/character-update/</link>
		<comments>http://cruxko.com/2009/10/character-update/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 02:28:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[wip]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=238</guid>
		<description><![CDATA[Small update, done zbrushing the pants. The torso was modeled all in maya, that doesn&#8217;t have any zbrush on it- yet. I still do not trust zbrush with my hardsurface modeling, I&#8217;ll take the time to split the polygons.


Related posts:Til Update  Still working on this generic FPS character, the materials...Til bust 3d character work [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<div id="attachment_239" class="wp-caption aligncenter" style="width: 310px"><a href="http://cruxko.com/wp-content/uploads/2009/10/Til_body4_grab.jpg"><img src="http://cruxko.com/wp-content/uploads/2009/10/Til_body4_grab-300x229.jpg" alt="3d character work in progress" title="Til_body4_grab" width="300" height="229" class="size-medium wp-image-239" /></a><p class="wp-caption-text">3d character work in progress</p></div>
<p>Small update, done zbrushing the pants. The torso was modeled all in maya, that doesn&#8217;t have any zbrush on it- yet. I still do not trust zbrush with my hardsurface modeling, I&#8217;ll take the time to split the polygons.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li></ol></p>
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		</item>
		<item>
		<title>Til bust</title>
		<link>http://cruxko.com/2009/08/41/</link>
		<comments>http://cruxko.com/2009/08/41/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 10:08:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://reed3d.wordpress.com/2009/08/31/41</guid>
		<description><![CDATA[3d character work in progress


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_235" class="wp-caption alignleft" style="width: 217px"><a href="http://cruxko.com/wp-content/uploads/2009/08/Til_face1web2.jpg"><img src="http://cruxko.com/wp-content/uploads/2009/08/Til_face1web2-207x300.jpg" alt="3d character" title="Til_face1web2" width="207" height="300" class="size-medium wp-image-235" /></a><p class="wp-caption-text">3d character</p></div><br />
Still working on the maya version, with a complete character&#8230;</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li></ol></p>
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