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	<title>&#187; Cruxko &#8211; CG art of Reed Casey</title>
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	<link>http://cruxko.com</link>
	<description>CG art blog of Reed Casey</description>
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		<title>Blue Tron for CGsociety FX Challenge</title>
		<link>http://cruxko.com/2010/06/blue-tron-for-cgsociety-fx-challenge/</link>
		<comments>http://cruxko.com/2010/06/blue-tron-for-cgsociety-fx-challenge/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 02:21:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>
		<category><![CDATA[CGSociety]]></category>
		<category><![CDATA[FX]]></category>
		<category><![CDATA[Tron]]></category>

		<guid isPermaLink="false">http://cruxko.com/2010/06/blue-tron-for-cgsociety-fx-challenge/</guid>
		<description><![CDATA[Here is my second Character for the Cgtalk, &#8220;Tron&#8221; FX challenge. I threw together a little making of footage, this is about 6x speed and missing a couple parts I forgot to push the record button on.




Related posts:CGtalk FX challenge &#8220;Tron&#8221;  Making some characters for a team assembled by Kiel...The Making of: Tron Tribute [...]


Related posts:<ol><li><a href='http://cruxko.com/2010/05/cgtalk-fx-challenge-tron/' rel='bookmark' title='Permanent Link: CGtalk FX challenge &#8220;Tron&#8221;'>CGtalk FX challenge &#8220;Tron&#8221;</a> <small> Making some characters for a team assembled by Kiel...</small></li><li><a href='http://cruxko.com/2010/08/the-making-of-tron-tribute/' rel='bookmark' title='Permanent Link: The Making of: Tron Tribute'>The Making of: Tron Tribute</a> <small>Kiel Figgins has laid out a full break down of...</small></li><li><a href='http://cruxko.com/2010/06/tron-fx-challenge-final-entry/' rel='bookmark' title='Permanent Link: Tron FX challenge Final Entry'>Tron FX challenge Final Entry</a> <small> Here is the final version of the FXchallenge with...</small></li></ol>

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			<content:encoded><![CDATA[<div id="attachment_439" class="wp-caption alignleft" style="width: 1034px"><a href="http://cruxko.com/wp-content/uploads/2010/06/Bluetron.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/06/Bluetron-1024x572.jpg" alt="" title="Bluetron" width="1024" height="572" class="size-large wp-image-439" /></a><p class="wp-caption-text">Blue Tron for Cgsociety FX challenge</p></div>
<p>Here is my second Character for the Cgtalk, &#8220;Tron&#8221; FX challenge. I threw together a little making of footage, this is about 6x speed and missing a couple parts I forgot to push the record button on.<br />
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<p>Related posts:<ol><li><a href='http://cruxko.com/2010/05/cgtalk-fx-challenge-tron/' rel='bookmark' title='Permanent Link: CGtalk FX challenge &#8220;Tron&#8221;'>CGtalk FX challenge &#8220;Tron&#8221;</a> <small> Making some characters for a team assembled by Kiel...</small></li><li><a href='http://cruxko.com/2010/08/the-making-of-tron-tribute/' rel='bookmark' title='Permanent Link: The Making of: Tron Tribute'>The Making of: Tron Tribute</a> <small>Kiel Figgins has laid out a full break down of...</small></li><li><a href='http://cruxko.com/2010/06/tron-fx-challenge-final-entry/' rel='bookmark' title='Permanent Link: Tron FX challenge Final Entry'>Tron FX challenge Final Entry</a> <small> Here is the final version of the FXchallenge with...</small></li></ol></p>
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		<title>character update</title>
		<link>http://cruxko.com/2009/10/character-update/</link>
		<comments>http://cruxko.com/2009/10/character-update/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 02:28:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[wip]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=238</guid>
		<description><![CDATA[Small update, done zbrushing the pants. The torso was modeled all in maya, that doesn&#8217;t have any zbrush on it- yet. I still do not trust zbrush with my hardsurface modeling, I&#8217;ll take the time to split the polygons.


Related posts:Til Update  Still working on this generic FPS character, the materials...Zbrush Pumpkin Carving zbrush pumpkin...warhammer [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<div id="attachment_239" class="wp-caption aligncenter" style="width: 310px"><a href="http://cruxko.com/wp-content/uploads/2009/10/Til_body4_grab.jpg"><img src="http://cruxko.com/wp-content/uploads/2009/10/Til_body4_grab-300x229.jpg" alt="3d character work in progress" title="Til_body4_grab" width="300" height="229" class="size-medium wp-image-239" /></a><p class="wp-caption-text">3d character work in progress</p></div>
<p>Small update, done zbrushing the pants. The torso was modeled all in maya, that doesn&#8217;t have any zbrush on it- yet. I still do not trust zbrush with my hardsurface modeling, I&#8217;ll take the time to split the polygons.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li><li><a href='http://cruxko.com/2009/10/zbrush-pumpkin-carving/' rel='bookmark' title='Permanent Link: Zbrush Pumpkin Carving'>Zbrush Pumpkin Carving</a> <small>zbrush pumpkin...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol></p>
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		</item>
		<item>
		<title>WIP rat rod</title>
		<link>http://cruxko.com/2009/10/wip-rat-rod-2/</link>
		<comments>http://cruxko.com/2009/10/wip-rat-rod-2/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 10:01:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Billetproof]]></category>
		<category><![CDATA[Low brow]]></category>
		<category><![CDATA[Rat Fink]]></category>
		<category><![CDATA[Rat Rod]]></category>
		<category><![CDATA[hot rod]]></category>
		<category><![CDATA[kulture]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://cruxko.com/2009/10/wip-rat-rod-2/</guid>
		<description><![CDATA[
This is my rat rod, still a work in progress.


Related posts:character update Small update, done zbrushing the pants. The torso was modeled...Til Update  Still working on this generic FPS character, the materials...
Related posts brought to you by Yet Another Related Posts Plugin.


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_HZ3IhVVdR5s/SsxnEs9UC8I/AAAAAAAAAzI/pe-36Tz33No/s1600-h/ratrod1.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 380px;" src="http://1.bp.blogspot.com/_HZ3IhVVdR5s/SsxnEs9UC8I/AAAAAAAAAzI/pe-36Tz33No/s400/ratrod1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5389796184541105090" /></a></p>
<p>This is my rat rod, still a work in progress.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li></ol></p>
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