2009
03.06

Yep, moving on.

Now seeking new employment. ‘Looking for a fulltime or freelance job, available immediately. I have 4 years experience in game cinematics as a lead modeler.

I specialize in Vehicle and environment modeling/textureing. But also characters and concept art.
I’ll have a new demoreel posted very soon.

2009
03.01

So I decided to give this sketchup Software a try. This robot isn’t anything special, but in under 6 hours while I learned the software? probably not possible in maya – for me.

Do it. Sketchup

2009
02.26

demoreel from 2006


‘Just wanted to upload this for easy access

Higher quality 2006 reel

-and you can spell “modelling” with two “l”s

2009
02.24

Red Faction story Trailer

Pendulum did about 15 minutes of in-game cinematics for Red Faction Geurrila.

2009
02.21

Modeled the jet and pilot’s helmet.

2009
02.12

some inane scrawls.

2009
02.10


watch the montage video.

and the Best sequence, where I modeled and textured the armor and the environment, among other things.

The videos are up on the Pendulum website.

2009
02.03

Nemesis printed




“Nemesis” is a model that was never used from Dark Sector. ‘Kinda disappointed he lost a lot of the detail I was hoping for, such as all the serrations I painstakingly modeled into the blade. But overall not bad for 30cm and 28$, I reordered the higher quality material that would be better for painting.

visit my 3d print shop

2009
01.30

Section 8

Almost landed a gig working on this trailer, as I result I ended up working for the developer for a short while. I managed to model/concept that drop ship and the 3d logo.

This trailer was done by Blur and not by my current employer; Pendulum

2009
01.17

My first 3d print


This is the first 3d model that I’ve had “printed” in some kind of polycarbonate. Probably the first of many.
3d printing

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