<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Cruxko Art Blog&#187; Cruxko &#8211; CG art of Reed Casey</title>
	<atom:link href="http://cruxko.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://cruxko.com</link>
	<description>CG art blog of Reed Casey</description>
	<lastBuildDate>Tue, 16 Feb 2010 14:05:35 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title></title>
		<link>http://cruxko.com/2010/02/391/</link>
		<comments>http://cruxko.com/2010/02/391/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 14:05:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=391</guid>
		<description><![CDATA[based on a miniature from Privateer Press from &#8220;War Machines&#8221;





No related posts.
Related posts brought to you by Yet Another Related Posts Plugin.


No related posts.

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p>based on a miniature from Privateer Press from &#8220;War Machines&#8221;<br />
<a href="http://cruxko.com/wp-content/uploads/2010/02/smegZ1.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/02/smegZ1-150x150.jpg" alt="smegZ1" title="smegZ1" width="150" height="150" class="aligncenter size-thumbnail wp-image-388" /></a><br />
<a href="http://cruxko.com/wp-content/uploads/2010/02/smegZ2.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/02/smegZ2-150x150.jpg" alt="smegZ2" title="smegZ2" width="150" height="150" class="aligncenter size-thumbnail wp-image-389" /></a><br />
<a href="http://cruxko.com/wp-content/uploads/2010/02/smegZ3.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/02/smegZ3-150x150.jpg" alt="smegZ3" title="smegZ3" width="150" height="150" class="aligncenter size-thumbnail wp-image-390" /></a></p>


<p>No related posts.</p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/02/391/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game character &#8220;Mass Effect&#8221; fan art</title>
		<link>http://cruxko.com/2010/02/game-character-mass-effect-fan-art/</link>
		<comments>http://cruxko.com/2010/02/game-character-mass-effect-fan-art/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 11:19:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=382</guid>
		<description><![CDATA[Game character work in progress. After an unplanned two day &#8220;staycation&#8221; after buying Mass Effect 2, wanted to make a character that was something along those lines; but I stopped short of putting Cerberus logos on her. Can&#8217;t say enough good things about the art in that game. Inspiring.
5570 triangles in this model

Also, I&#8217;m using [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2010/01/dead-sled-game-model/' rel='bookmark' title='Permanent Link: Dead Sled game model'>Dead Sled game model</a> <small> Dead Sled, working on more game models. realtime render...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p>Game character work in progress. After an unplanned two day &#8220;staycation&#8221; after buying Mass Effect 2, wanted to make a character that was something along those lines; but I stopped short of putting Cerberus logos on her. Can&#8217;t say enough good things about the art in that game. Inspiring.</p>
<p>5570 triangles in this model</p>
<p><a href="http://cruxko.com/wp-content/uploads/2010/02/raygen_wip1RDC.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/02/raygen_wip1RDC-300x182.jpg" alt="raygen_wip1RDC" title="raygen_wip1RDC" width="300" height="182" class="aligncenter size-medium wp-image-383" /></a><br />
Also, I&#8217;m using the marmoset engine. &#8216;Makes things look pretty sharp I think; <a href="http://www.8monkeylabs.com/technology">http://www.8monkeylabs.com/technology</a></p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2010/01/dead-sled-game-model/' rel='bookmark' title='Permanent Link: Dead Sled game model'>Dead Sled game model</a> <small> Dead Sled, working on more game models. realtime render...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/02/game-character-mass-effect-fan-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tutorial videos too slow?</title>
		<link>http://cruxko.com/2010/02/tutorial-videos-too-slow/</link>
		<comments>http://cruxko.com/2010/02/tutorial-videos-too-slow/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 01:10:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=377</guid>
		<description><![CDATA[Don&#8217;t have the patience or attention span for long video tutorials? 
I use this Myspeed thing from Enounce. Great ap that lets you speed up flash based vids without the &#8220;chipmunk&#8221; effect on the audio. Costs a little money, but saves a ton of time. 
http://www.enounce.com/



Related posts:Xnormal PS filter game texture tutorial. &#8216;Found this tutorial [...]


Related posts:<ol><li><a href='http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/' rel='bookmark' title='Permanent Link: Xnormal PS filter game texture tutorial.'>Xnormal PS filter game texture tutorial.</a> <small>&#8216;Found this tutorial instantly useful. Particularly the trick about the...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><strong>Don&#8217;t have the patience or attention span for long video tutorials? </strong></p>
<p>I use this Myspeed thing from Enounce. Great ap that lets you speed up flash based vids without the &#8220;chipmunk&#8221; effect on the audio. Costs a little money, but saves a ton of time. </p>
<p><a href="http://www.enounce.com"><strong>http://www.enounce.com/</strong></a></p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/yFaiSaulQyA&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yFaiSaulQyA&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/' rel='bookmark' title='Permanent Link: Xnormal PS filter game texture tutorial.'>Xnormal PS filter game texture tutorial.</a> <small>&#8216;Found this tutorial instantly useful. Particularly the trick about the...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/02/tutorial-videos-too-slow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xnormal PS filter game texture tutorial.</title>
		<link>http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/</link>
		<comments>http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 22:38:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game asset]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=374</guid>
		<description><![CDATA[&#8216;Found this tutorial instantly useful. Particularly the trick about the Xnormal photoshop filter for making highlighted edges for spec maps;- brilliant. I&#8217;m embarrassed to admit that has eluded me for far too long, thanks Racer445.  
Kinda basic, then at about 7:55 mark. -great trick.
 


Related posts:Game character &#8220;Mass Effect&#8221; fan art Game character work [...]


Related posts:<ol><li><a href='http://cruxko.com/2010/02/game-character-mass-effect-fan-art/' rel='bookmark' title='Permanent Link: Game character &#8220;Mass Effect&#8221; fan art'>Game character &#8220;Mass Effect&#8221; fan art</a> <small>Game character work in progress. After an unplanned two day...</small></li><li><a href='http://cruxko.com/2010/01/dead-sled-game-model/' rel='bookmark' title='Permanent Link: Dead Sled game model'>Dead Sled game model</a> <small> Dead Sled, working on more game models. realtime render...</small></li><li><a href='http://cruxko.com/2010/01/3d-mini-the-pawn/' rel='bookmark' title='Permanent Link: 3D Mini: The Pawn'>3D Mini: The Pawn</a> <small>Did this for fun for a mini challange on gameartisans.org...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p>&#8216;Found this tutorial instantly useful. Particularly the trick about the Xnormal photoshop filter for making highlighted edges for spec maps;- brilliant. I&#8217;m embarrassed to admit that has eluded me for far too long, thanks Racer445.  </p>
<p>Kinda basic, then at about <strong>7:55 mark</strong>. -great trick.</p>
<p><embed src="http://blip.tv/play/g8M5gbLXEAI%2Em4v" type="application/x-shockwave-flash" width="480" height="326" allowscriptaccess="always" allowfullscreen="true"></embed> </p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2010/02/game-character-mass-effect-fan-art/' rel='bookmark' title='Permanent Link: Game character &#8220;Mass Effect&#8221; fan art'>Game character &#8220;Mass Effect&#8221; fan art</a> <small>Game character work in progress. After an unplanned two day...</small></li><li><a href='http://cruxko.com/2010/01/dead-sled-game-model/' rel='bookmark' title='Permanent Link: Dead Sled game model'>Dead Sled game model</a> <small> Dead Sled, working on more game models. realtime render...</small></li><li><a href='http://cruxko.com/2010/01/3d-mini-the-pawn/' rel='bookmark' title='Permanent Link: 3D Mini: The Pawn'>3D Mini: The Pawn</a> <small>Did this for fun for a mini challange on gameartisans.org...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3D Mini: The Pawn</title>
		<link>http://cruxko.com/2010/01/3d-mini-the-pawn/</link>
		<comments>http://cruxko.com/2010/01/3d-mini-the-pawn/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 20:11:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game asset]]></category>
		<category><![CDATA[challange]]></category>
		<category><![CDATA[game model]]></category>
		<category><![CDATA[gameartisans.org]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=300</guid>
		<description><![CDATA[Did this for fun for a mini challange on gameartisans.org
making up mind mind about how to texture it.

This was my final entry.



Related posts:Xnormal PS filter game texture tutorial. &#8216;Found this tutorial instantly useful. Particularly the trick about the...
Related posts brought to you by Yet Another Related Posts Plugin.


Related posts:<ol><li><a href='http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/' rel='bookmark' title='Permanent Link: Xnormal PS filter game texture tutorial.'>Xnormal PS filter game texture tutorial.</a> <small>&#8216;Found this tutorial instantly useful. Particularly the trick about the...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p>Did this for fun for a mini challange on gameartisans.org</p>
<p>making up mind mind about how to texture it.<br />
<a href="http://cruxko.com/wp-content/uploads/2010/01/pawntexwip1.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/pawntexwip1.jpg" alt="pawntexwip1" title="pawntexwip1" width="608" height="900" class="aligncenter size-full wp-image-302" /></a></p>
<p>This was my final entry.<br />
<a href="http://cruxko.com/wp-content/uploads/2010/01/PawnFinalRDC.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/PawnFinalRDC-300x300.jpg" alt="PawnFinalRDC" title="PawnFinalRDC" width="300" height="300" class="alignleft size-medium wp-image-301" /></a></p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2010/02/xnormal-ps-filter-game-texture-tutorial/' rel='bookmark' title='Permanent Link: Xnormal PS filter game texture tutorial.'>Xnormal PS filter game texture tutorial.</a> <small>&#8216;Found this tutorial instantly useful. Particularly the trick about the...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/01/3d-mini-the-pawn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dead Sled game model</title>
		<link>http://cruxko.com/2010/01/dead-sled-game-model/</link>
		<comments>http://cruxko.com/2010/01/dead-sled-game-model/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 02:21:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[cg]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=287</guid>
		<description><![CDATA[
Dead Sled, working on more game models. realtime render


Related posts:Game character &#8220;Mass Effect&#8221; fan art Game character work in progress. After an unplanned two day...
Related posts brought to you by Yet Another Related Posts Plugin.


Related posts:<ol><li><a href='http://cruxko.com/2010/02/game-character-mass-effect-fan-art/' rel='bookmark' title='Permanent Link: Game character &#8220;Mass Effect&#8221; fan art'>Game character &#8220;Mass Effect&#8221; fan art</a> <small>Game character work in progress. After an unplanned two day...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><a href="http://cruxko.com/wp-content/uploads/2010/01/deadsled1.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/deadsled1-300x283.jpg" alt="deadsled" title="deadsled" width="300" height="283" class="aligncenter size-medium wp-image-294" /></a></p>
<p>Dead Sled, working on more game models. realtime render</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2010/02/game-character-mass-effect-fan-art/' rel='bookmark' title='Permanent Link: Game character &#8220;Mass Effect&#8221; fan art'>Game character &#8220;Mass Effect&#8221; fan art</a> <small>Game character work in progress. After an unplanned two day...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/01/dead-sled-game-model/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ogre character</title>
		<link>http://cruxko.com/2010/01/ogre-character/</link>
		<comments>http://cruxko.com/2010/01/ogre-character/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 19:56:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[ogre]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=277</guid>
		<description><![CDATA[

 Worked through this, &#8216;wish I had made the pose better. This is based on some more warhammer designs.


Related posts:warhammer 40k character sculpt here is a work in progress based off some warhammer...character update Small update, done zbrushing the pants. The torso was modeled...
Related posts brought to you by Yet Another Related Posts Plugin.


Related posts:<ol><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p><a href="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher11.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher11-300x275.jpg" alt="ogreBasher1" title="ogreBasher1" width="300" height="275" class="alignleft size-medium wp-image-284" /></a></p>
<p><a href="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher2.jpg"><img src="http://cruxko.com/wp-content/uploads/2010/01/ogreBasher2-300x163.jpg" alt="ogreBasher2" title="ogreBasher2" width="300" height="163" class="aligncenter size-medium wp-image-278" /></a></p>
<p> Worked through this, &#8216;wish I had made the pose better. This is based on some more warhammer designs.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2010/01/ogre-character/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>warhammer 40k character sculpt</title>
		<link>http://cruxko.com/2009/11/warhammer-40k-character-sculpt/</link>
		<comments>http://cruxko.com/2009/11/warhammer-40k-character-sculpt/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 17:55:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[for hire]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=269</guid>
		<description><![CDATA[here is a work in progress based off some warhammer 40k art by Adrian Smith.



Related posts:character update Small update, done zbrushing the pants. The torso was modeled...ogre character  Worked through this, &#8216;wish I had made the pose...Til Update  Still working on this generic FPS character, the materials...
Related posts brought to you by Yet [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2010/01/ogre-character/' rel='bookmark' title='Permanent Link: ogre character'>ogre character</a> <small> Worked through this, &#8216;wish I had made the pose...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<p>here is a work in progress based off some warhammer 40k art by Adrian Smith.</p>
<p><a href="http://cruxko.com/wp-content/uploads/2009/11/warwolf11.jpg"><img class="aligncenter size-full wp-image-273" title="warwolf11" src="http://cruxko.com/wp-content/uploads/2009/11/warwolf11.jpg" alt="warwolf11" width="502" height="678" /></a></p>
<div id="attachment_270" class="wp-caption aligncenter" style="width: 310px"><a href="http://cruxko.com/wp-content/uploads/2009/11/wolf9.jpg"><img class="size-medium wp-image-270" title="wolf9" src="http://cruxko.com/wp-content/uploads/2009/11/wolf9-300x225.jpg" alt="wip 11-28" width="300" height="225" /></a><p class="wp-caption-text">wip 11-28</p></div>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2010/01/ogre-character/' rel='bookmark' title='Permanent Link: ogre character'>ogre character</a> <small> Worked through this, &#8216;wish I had made the pose...</small></li><li><a href='http://cruxko.com/2009/11/til-update/' rel='bookmark' title='Permanent Link: Til Update'>Til Update</a> <small> Still working on this generic FPS character, the materials...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2009/11/warhammer-40k-character-sculpt/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cover Art for Start Guide</title>
		<link>http://cruxko.com/2009/11/cover-art-for-start-guide/</link>
		<comments>http://cruxko.com/2009/11/cover-art-for-start-guide/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 09:05:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=264</guid>
		<description><![CDATA[More work for the Motorcity Auto Art Mavens, some cover art for their Pinstriper&#8217;s Starter Guide that will be distributed at the Detroit Autorama Hot Rod show.


No related posts.
Related posts brought to you by Yet Another Related Posts Plugin.


No related posts.

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<div id="attachment_266" class="wp-caption aligncenter" style="width: 232px"><a href="http://cruxko.com/wp-content/uploads/2009/11/Maven-Beginner-Booklet-R.jpg"><img class="size-medium wp-image-266" title="Maven-Beginner-Booklet-R" src="http://cruxko.com/wp-content/uploads/2009/11/Maven-Beginner-Booklet-R-222x300.jpg" alt="cover art" width="222" height="300" /></a><p class="wp-caption-text">cover art</p></div>
<p>More work for the Motorcity Auto Art Mavens, some cover art for their Pinstriper&#8217;s Starter Guide that will be distributed at the Detroit Autorama Hot Rod show.</p>


<p>No related posts.</p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2009/11/cover-art-for-start-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Til Update</title>
		<link>http://cruxko.com/2009/11/til-update/</link>
		<comments>http://cruxko.com/2009/11/til-update/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 08:55:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Reed Casey]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[maya]]></category>

		<guid isPermaLink="false">http://cruxko.com/?p=253</guid>
		<description><![CDATA[







Still working on this generic FPS character, the materials need to be pushed a lot further; and he needs some final modeling improvements.


Related posts:character update Small update, done zbrushing the pants. The torso was modeled...Til bust 3d character work in progress...warhammer 40k character sculpt here is a work in progress based off some warhammer...
Related posts [...]


Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol>

Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.]]></description>
			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter">
<div>
<div class="mceTemp mceIEcenter">
<div>
<div id="attachment_262" class="wp-caption aligncenter" style="width: 178px"><a href="http://cruxko.com/wp-content/uploads/2009/11/Till13wip2.jpg"><img class="size-medium wp-image-262" title="Till13wip" src="http://cruxko.com/wp-content/uploads/2009/11/Till13wip2-168x300.jpg" alt="character work in progress" width="168" height="300" /></a><p class="wp-caption-text">character work in progress</p></div>
</div>
</div>
</div>
</div>
<p>Still working on this generic FPS character, the materials need to be pushed a lot further; and he needs some final modeling improvements.</p>


<p>Related posts:<ol><li><a href='http://cruxko.com/2009/10/character-update/' rel='bookmark' title='Permanent Link: character update'>character update</a> <small>Small update, done zbrushing the pants. The torso was modeled...</small></li><li><a href='http://cruxko.com/2009/08/41/' rel='bookmark' title='Permanent Link: Til bust'>Til bust</a> <small>3d character work in progress...</small></li><li><a href='http://cruxko.com/2009/11/warhammer-40k-character-sculpt/' rel='bookmark' title='Permanent Link: warhammer 40k character sculpt'>warhammer 40k character sculpt</a> <small>here is a work in progress based off some warhammer...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://cruxko.com/2009/11/til-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
