sculpt
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3d Miniatures
The first of many sculpts for Privateer Press.
Critics complained that the tail looks too thin to support the weight of the body. However, The good purveyors of "Warmachine" lore clearly directed me that the Iron Lich Overseer bodies will levitate and spin slowly while they are overseeing, so the tail stalk doesn't actually support the weight. Necrotech is some pimpass shit.
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I guess I'll have to rig and animate to demonstrate.
- It's increasingly apparent that maya polygon tools are not good at creating symmetry at 120 degree angles on a round surface- keeps it interesting. The spine stalk was created using a motion trail, and an "animated snap shot". A very handy for not having to hand place all the parts, while keeping a consistent taper on a curved path.
Details on the Warmachine website
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Premium Rush: Bike Model
I modeled/ sculpted up the bike model for the title sequence. Very High Res.




