game art
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Defiance trailer
A cool first look at the upcoming "first true MMO/FPS" from Trion Worlds partnered with Syfy. I Contributed a handful of assets to this trailer as well, notably the "red clam" plants and the distant alien bridge tech. defiance: official site0
June 3, 2011
Posted by Reed in 3d, 3d model, cg, freelance, game art, modeling, Reed Casey, trailer, video, zbrush
E3 2011: Twisted Metal: Revenge Trailer
I was commissioned for two assets on this trailer. The featured JetPack/ Engine and the Gatling Gun. 'Came out awesome, great production by Create Advertising
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Mech model and texture
Based on some line art by Dave A. White. I'm a fan of his 'bots, buy his book. Rendered in Keyshot. Finally, I have found the "make good" button of rendering. Makes me feel lazy.1
Xnormal PS filter game texture tutorial.
'Found this tutorial instantly useful. Particularly the trick about the Xnormal photoshop filter for making highlighted edges for spec maps;- brilliant. I'm embarrassed to admit that has eluded me for far too long, thanks Racer445. Kinda basic, then at about 7:55 mark. -great trick.0
This was my final entry.
3D Mini: The Pawn
Did this for fun for a mini challange on gameartisans.org making up mind mind about how to texture it.
This was my final entry.





