cinematic
0
character update
Small update, done zbrushing the pants. The torso was modeled all in maya, that doesn't have any zbrush on it- yet. I still do not trust zbrush with my hardsurface modeling, I'll take the time to split the polygons.0

watch the montage video.
and the Best sequence, where I modeled and textured the armor and the environment, among other things.
The videos are up on the Pendulum website.
Golden Axe Cinematics.


watch the montage video.
and the Best sequence, where I modeled and textured the armor and the environment, among other things.
The videos are up on the Pendulum website.

