I have been working In game cinematics and broadcast since late 2004. Specializing in environment and hard surface modeling/ textureing.
Freelance/Contract Work:
Privateer Press
: modeler for 3d print production
"WarMachine" Oct 2011
Solid LA
: Environment Modeler/texture
"Broadcast commercial set" Nov2011
Create Advertising
: Modeling/texture
"Twisted Metal"
"Ace Combat 6"
"Premium Rush"
"Underworld 4"
"Unannounced"
The Ant Farm
: Model/Texture
"Defiance" May 2011
Sodapop Miniatures
: Modeler for 3d print production Nov 2010-April 2011
"Relic Knights"
Trion Worlds, Inc :
Game model/texture artist Apr 2009 - Sept 2009
"Defiance"
Prologue
: Modeler March - Apr 2009
"Ninja Assasin" (2009)
Other Games and game cinematics I have contributed to at Pendulum: