02.16
CG art blog of Reed Casey
Game character work in progress. After an unplanned two day “staycation” after buying Mass Effect 2, wanted to make a character that was something along those lines; but I stopped short of putting Cerberus logos on her. Can’t say enough good things about the art in that game. Inspiring.
5570 triangles in this model

Also, I’m using the marmoset engine. ‘Makes things look pretty sharp I think; http://www.8monkeylabs.com/technology
Don’t have the patience or attention span for long video tutorials?
I use this Myspeed thing from Enounce. Great ap that lets you speed up flash based vids without the “chipmunk” effect on the audio. Costs a little money, but saves a ton of time.
‘Found this tutorial instantly useful. Particularly the trick about the Xnormal photoshop filter for making highlighted edges for spec maps;- brilliant. I’m embarrassed to admit that has eluded me for far too long, thanks Racer445.
Kinda basic, then at about 7:55 mark. -great trick.