2009
08.31

3d character
Still working on the maya version, with a complete character…
2009
08.31

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I was just playing around trying to make some kind of logo for myself, not sure what I’m going to use this for. Rendered in Zbrush, and completely mauled in photoshop.
2009
08.04

inspired by some the hand painted signs that my dad is making. Every object is polygons.